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Category Archives: MSU Contest

Coda v0.4 Released

First of all, huge thanks to Epic for their decision to make Unreal available via the UDK. Most of the teams involved in the MSUC had the Unreal license as their prime goal, and now the opportunity to distribute their hard work as a standalone is available to everyone. While I can promise this will [...]

Phase 2 Complete!

We were able to scramble and get some content together for phase 2! Most interesting is definitely the rideable horse vehicle, which is a replacement for the hoverboard. Its not a real horse, more of a cyborg horse. Its got team colors and randomly generated colors in deathmatch games. Besides this there is the first [...]

Best Weapon Finalist!

The Coda Sword weapon won 4th place in the “Best Weapon” Category! This is wonderful news!  Apparently the winners were be announced at the Austin Game Developers Conference. Denrei is very excited to hear the results, and you should be too! Take a look at the models which have been keeping him busy below.  They [...]

Yay Phase 1!

Tony and I were working hard all day to get things working properly for our Phase 1 mutator/weapon entry. I’m pleased to say we got the PS3 version up and running just in time. I had actually seen earlier today that the “New Character” section was looking very scarce, so I had begun pulling together [...]